Smartphones have made the internet and connectivity ever present. We take our phones wherever we go and feel lost without them. We feel we need connectivity but, as discussed previously , it is a much deeper need than that.
Smartphones are our catalyst for instant gratification. Any time we feel bored or restless we can pick up our phone and get a little spike of dopamine by looking at a picture of a funny cat, validating our virtual image on social media, or catching a missed call or text.
There was an article in the Evening standard (16/11/15) by REHEMA FIGUEIRED which stated that ‘Women ‘can end up as gambling addicts because of online games’
As a topic of interest, some elements of the article stuck out to me.
I thought it was rather apt that Collins (the dictionary maker) had made binge watch (verb) its Dictionary word of the year. Its use had gone up 200% in 2014.
Helen Newstead, Head of Language Content at Collins, said: “The rise in usage of binge-watch is clearly linked to the biggest change in our viewing habits since the advent of the video recorder nearly 40 years ago.
I was struck by an article I read in the Daily Telegraph (27/10/15) on the ambition of an animator and tech developer, Simon Keown.
He was speaking at an exhibition in Prague on the ability to create a 3D avatar of a passed loved one, through rendering pictures and videos.
This loved one would be interactive and able to ‘know’ what you have been up to by connecting to your social media feeds and apps.
The quote by Benjamin Franklin comes to mind “In this world nothing can be said to be certain, except death and taxes.”.
Soon, for the living at least, that view might be outdated.